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I thought the point of checkpoints was to save my place, like a bookmark. I hope you don’t have to quit out of one of the drawn out levels until you’ve played all the way through! It makes no sense that you keep hitting checkpoints, but if you need to quit out of the game, all the checkpoints are erased and you’re back at the beginning. It doesn’t help that the save points are few, far between, and frustratingly vague. There should be an achievement for having to start over a certain number of times because of technical errors.
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Wait, was that supposed to happen? I need Chewie to open a door so I can progress the storyline and he’s buried up to his neck in a clipping error. Figure out why Chewbacca has been swallowed up by the floor of the Millennium Falcon. Do a bunch of tortured Tomb Raidering with BB-8 and Rey in the basement of Maz’s cantina. Now they’re drawn out into contrived attempts at gameplay. Now scenes from the movie in the name of the game happen. Was this stuff not in an earlier Lego Star Wars? Previously, on Star Wars.īut then you get past that. It plays like B-side material left over from another game. Marching an AT-ST down a narrow forest corridor. Instead, it rolls the action back to Return of the Jedi. For instance, Lego Star Wars: The Force Awakens doesn’t open with anything from Force Awakens (it actually opens with a “connecting to Lego Star Wars: The Force Awakens servers” message, which accomplishes nothing that I can tell other than collect data I haven’t offered to sent). Like it’s been all along.īut the games in the series have been steadily losing consistency, and that’s nowhere more evident than it is here. Kylo Ren uses feathers for torture, Stormtroopers take an aerobics class, a mynock splats on the windshield of a TIE Fighter, and Han Solo barely snatches the top of his Lego head from the other side of a heavy door falling shut.
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You’ll be rolling around as BB-8, bounding down the tubular hallways of the Millennium Falcon, flying Poe Damron’s X-Wing in and out of asteroids, and grooving to John Williams’ iconic music and the telltale tinkle of all those sparkling Lego bucks rolling into your coffers. It’s familiar, played out, and disappointingly half-baked.Īfter the jump, 87/243, so only 156 Lego characters to go! But unlike JJ Abrams whimsically recalling the joy of Star Wars with his adroit filmmaking, this latest Lego iteration can’t live up to its inspiration. In the past, the folks at Traveller’s Tales have whimsically recalled the joy of Batman, Indiana Jones, Lord of the Rings, Harry Potter, and, of course, Star Wars. I want to like Lego Star Wars: The Force Awakens.
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